One living system

How to play

1

Draw around terrain

Drag from the dark nest to the glowing leaves. Logs and stones stop a road, so bend through open dirt.

2

Raise the colony

Every four saved leaves hatch four workers. More workers gather faster, but they also crowd a single road.

3

Split the flow

When the first road settles, draw the alternate glow. Workers change roads only at home, never through open dirt.

Save 150 leaves before the 30-second dusk ends. One road falls short; two efficient roads can win. Ant Eye remains available if you want to become one worker.

Local preferences

Settings

Render quality
Preferences stay on this browser. Restart never changes the round seed.

Colony Rush

Anthill

Grow the colony. Split the flow.

Mechanism lab
Shape the flow Try the short line through the root gap. When the amber queue grows, redraw around the roots.
Waking the colony...